Friday, October 15, 2004

Game Theory: New Strategy Wins for Iterated Prisoner's Dilemma

Before Southampton came along, a strategy called Tit for Tat had a consistent record of winning the game. Under that strategy, a player's first move is always to cooperate with other players. Afterward, the player echoes whatever the other players do. The strategy is similar to the one nuclear powers adopted during the Cold War, each promising not to use its weaponry so long as the other side refrained from doing so as well.
...The Iterated Prisoner's Dilemma is a version of the game in which the choice is repeated over and over again and in which the players can remember their previous moves, allowing them to evolve a cooperative strategy. The 2004 competition had 223 entries, with each player playing all the other players in a round robin setup. Because Axelrod's original competition was run twice, Kendall will run a second competition in April 2005, for which he hopes to attract even more entries.
[The winning entry used a strategy similar to the biological concept of Reciprocal Altruism --ed.]

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